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Battle Shirotori!
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Author:  Chaos [ Sun May 18, 2014 10:33 am ]
Post subject:  Battle Shirotori!

Hey everyone! Let's play Battle Shirotori

Battle Shirotori is a game played by two players and overlooked by a referee, it's a game of resourcefulness and abstract thinking, and sort of Rp.

Here's how it goes

Two or more players are in a white room that spans on in all directions forever. They can call out any object and it will appear. Any place or landscape and it will appear. Any animal and it will appear. You can even call out people and they will appear.
The things you call will be naturally persuaded to help you. This doesn't mean that they will necessarily fight for you, and it does not mean it cannot turn against you. But even inanimate things will appear in such a way as to at least slightly favor the one who called them. (Unless the setting already dictates that it would be against them or produce an absolutely even result example: “Heart” would kill both players instantly in most situations.)

The first will be decided by this random noun generator http://www.desiquintans.com/noungenerator.php and all following words must begin with the letter OT syllable that the last word ended with.

-The language doesn't matter but you must define all words. (Feel free to give a short monologue. Though it is up to the referee whether it works that way or not.)

-You cannot use the same word twice.

-If you call out another word for something that is already present, it will disappear

-Directly attacking an opponent is strictly forbidden.

After each word, the referee will describe the effects that the new object has on the arena.
If the referee feels that there is a strong chance that multiple things may happen, he should roll a set of 6-D, attributing an additional number to each of them (to simulate which one is most likely).

The object of the game is to either kill your opponent or stop them from being able to answer.

When an opponent is at a disadvantage the referee must state it. Also if someone is in danger of being silenced/dying but would have the ability to stall for life, the referee may grant them one or several turns to turn the tide before the game is over.
Finally, if the referee decides the game is not moving along (or just wants to have fun), they can use the noun generator to add in a neutral object to the game. This may only be one every 5 turns.

It's a game of building advantages and striking at the right time! And it's a game of horrible traumatizing deaths!
Let's have fun! (I'll referee the first time. Who wants to play? lets keep it at 2 or 3 for now. anything else is hard to manage the first time. )

Author:  Chaos [ Sun May 18, 2014 1:19 pm ]
Post subject:  Re: Battle Shirotori!

Announce your entry below.

Author:  Pantsman [ Sun May 18, 2014 1:37 pm ]
Post subject:  Re: Battle Shirotori!

Soup.

Author:  killjockey [ Sun Jun 08, 2014 12:31 am ]
Post subject:  Re: Battle Shirotori!

Poison.

Author:  Appren [ Sat Sep 06, 2014 9:26 pm ]
Post subject:  Re: Battle Shirotori!

Dorothy

Author:  Pantsman [ Sat Sep 13, 2014 7:39 pm ]
Post subject:  Re: Battle Shirotori!

Chaos wrote:
The first will be decided by this random noun generator http://www.desiquintans.com/noungenerator.php and all following words must begin with the letter OT syllable that the last word ended with.


What's an OT syllable?

Author:  Chaos [ Sat Sep 13, 2014 7:46 pm ]
Post subject:  Re: Battle Shirotori!

THE FIRST GAME OF BATTLE SHIROTORI WILL BEGIN NOW!
A match between Yomu the undead
And Yuki-sama, warlord of Yaoi

Our word generator has been fired up and we're ready to begin!
First word :Yacht
Pronunciation : Yot

*A huge luxury Yatch appears beneath your feet! Both of you standing on opposite sides of it. A vast ocean surrounds you both on all sides. The stage has been set! *
Image

The luck of the dice gives Yuki first turn!

Author:  JasperBeauclair [ Sat Sep 13, 2014 7:53 pm ]
Post subject:  Re: Battle Shirotori!

OTAKU
oh-tah-koo

*the battle begins in my anime poster, dolls, cosplay-filled room on the yacht*
Image

Author:  Chaos [ Sat Sep 13, 2014 7:58 pm ]
Post subject:  Re: Battle Shirotori!

A nerdy anime freak appears on the Yacht looking around wildly. He seems surprised but isn't doing much to favor either side.

Yomu's turn.

Syllable "Ku"

Author:  Pantsman [ Sat Sep 13, 2014 8:03 pm ]
Post subject:  Re: Battle Shirotori!

"Ku-ma"
Image

Author:  Chaos [ Sat Sep 13, 2014 8:06 pm ]
Post subject:  Re: Battle Shirotori!

A gigantic and hungry bear appears within the room, looking dangerous as it saunters around. It isn't attacking anyone yet but you cant help cut keep an eye on the huge clawed animal sniffing about.

Yuki's turn- : Ma

Author:  JasperBeauclair [ Sat Sep 13, 2014 8:07 pm ]
Post subject:  Re: Battle Shirotori!

marionette
mah-ree-ohn-eht

the bear is now under my control
Image

Author:  Chaos [ Sat Sep 13, 2014 8:16 pm ]
Post subject:  Re: Battle Shirotori!

An extremely creepy bear-doll on strings falls into Yuki-samas arms. the bear looks over as the puppers joints make clattering sounds.

Yomu's turn. "Et" "Te?"

Author:  Pantsman [ Sat Sep 13, 2014 8:29 pm ]
Post subject:  Re: Battle Shirotori!

"Tear"

The bear notices the bear doll in Mari-chan's hands, its limbs dangling and its eyes lifeless.
Unleashing a roar of rage, the bear tears a hole in time and space and charges at Mari-chan!

Image

Author:  Chaos [ Sat Sep 13, 2014 8:33 pm ]
Post subject:  Re: Battle Shirotori!

A Tear falls from the bears eye as the marionette reminds him of the cub she was tragically torn away from to partake in this sick game. It doesnt look like it plans to attack afterall.

Yukis turn.

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