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 "Just Shoot Me" -A Philosopher Game 
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Post "Just Shoot Me" -A Philosopher Game
(Opening post for when I held a game of mine on a forum. I don't actually want to play it right now :P )
Hello Philosophers, and welcome to our main event!



This week the game we are playing is - “Just Shoot Me!”



The buy-in will be 50,000.00 Pgp.

The genre is...”Trust”

I will now explain the rules!



At the beginning of the game, all players will have a number given to them randomly. This will determine the order of play for exactly half of the game. After half of the players have been eliminated, the order will be re-picked.



This game is based on Russian Roulette, and so In the beginning you will all receive a Gun. These guns are identical, and are harmless ,(made only of text I assure you.) they will be used to eliminate other players from the game, or save them.

These 'Guns' will give the players potential to become one of two types.



Type 1 :'Loaded Players' : A loaded player is a player with the ability to eliminate other players.

Type 2: Unloaded Players: An unloaded player is a player with the ability to save other players and themselves.



Gameplay Specifics :



At the beginning of game one, a random player is loaded.

After that, starting with player #1, and moving in order, players are to ask other players to shoot them.

This can result in several outcomes.



UnLoaded result : If an unloaded player asks another unloaded player to shoot them-

When this happens, The shooting player will respond with “Click” Or something to that power.

Both players will be considered completely safe and unable to be chosen again until the end of the round.



Loaded Result : If an unloaded player asks a loaded player to shoot them-

When this happens, the shooting player will respond “Bang” Or something to that power.

The asking player will be 'Shot' and eliminated from the game. Their buy-in will be added to the game-pot.



Loaded player fire : If it becomes a loaded players turn, he may choose any unsafe player and say “I am shooting you” - or, something to that power.

This will result in the instant elimination of the 'Shot' player.







A round will end when all players have become safe from the loaded player, or when a player has been eliminated.

At this time, the last loaded player will secretly choose the next loaded player. (Please notify me of your choice via IM. )

-However, I will not allow two players to simply trade their loaded status back and fourth. Once a player has been loaded, they must wait 2 rounds before they can be loaded again.



The end of the round will not disrupt the order of the game. If the round ends with player 5, the next round will begin with player 6.

The game will end when there is only one player left.



And , the final rule-

Each player will receive a set amount of K-tokens at the beginning of the game.

8 players – 16 tokens

9 players – 18 tokens

10 players- 20 tokens



These tokens will be worth 25,000 PGP each, and will add up to the total of the game-pot. But at the end of the game, only the winners tokens will be redeemable.

Please use these tokens however you please. But I will require both players to notify me of any trades made, so that I can document them officially.

If I do not receive notice from both parties, The exchange will be treated as non-existant.

(You will of course, be notified instantly when the other player confirms )



To make it clear, at the end of this round prize money will be awarded only to players who hold the K-tokens of the winning player.



The game will begin either the moment we have reached ten players, or 23 hours from now. (Thursday at noon)



If you have questions, I will do my best to answer them.

*bows* Please enjoy our game!

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Tue Jun 04, 2013 1:52 pm
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Post Re: "Just Shoot Me" -A Philosopher Game

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Tue Jun 04, 2013 1:57 pm
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