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 FUCK ONLINE DOOM SERVER RULES! 
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Post Re: FUCK ONLINE DOOM SERVER RULES!
Just to not let just Nazi Germany to bask in the Central Powers or Axis spotlight, a sun rises in the far east, that sun is Imperial Japan.

I was just kidding, I don't have any imperial Japanese weapons, allies, and even maps. I do have some funny material for the monsters/allies at the least. We got Shadow Warrior for funny quotes, but for authenticity, I would use audio recording from a training from in the WW2 era. Great emulation of soundbites for the actor.

WWII ARMY GROUND FORCES TRAINING FILM " HOW TO GET KILLED IN ONE EASY LESSON " 1943 85834

Link

Similarly, or rather, on the other side of things, propaganda-wise, Nazi Germany had their own films. Note that there is American commentary over possible fabrication. I just put this up for reference.
GERMAN VERSION OF THE D-DAY INVASION FILM MADE BY O.S.S. IN WWII 22554

Link


---

I haven't forgotten about the Vietcong allies, but it's going to be a while because real life right now could be fucking real. Plus, the works are based off on real historical events so the cause and effects could be, very real, yeah. There is no intention for such acts with the mods, but I guess blind and/or deaf insensitivty could be history to repeat itself.

_________________
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https://www.youtube.com/watch?v=IoFD-c740Y0, Must be the_washington_times/moonie anthem
link <- this as well!
https://en.wikipedia.org/wiki/File:ChoSh.jpg, resident alien generation? Wow!
_
Regurgitator monster to be resumed
whatissk/moonie/washingtontimes=anti-armistice nazi instigator-usurper/tyherantno parasite/censorship/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' mein kampf machine/kal_flight_007 self-victimization
nsfw
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Mon Jan 08, 2024 12:44 am
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Post Re: FUCK ONLINE DOOM SERVER RULES!
RV-007 wrote:
As reference to the previous post (won't quote cuz it's long)...

How come it's up to me to do the job [stike]save the day, oh wait, that didn't turn out right, human mistake happens[/strike]? I do this, and get no pay. But then again, this shit been done free.

I got the swag here, bitch! Toz-34 working like new! Not prule 34...
https://archive.org/download/other_zdoo ... ditv01.wad

It's just a mod, but here you go.
counting down bullets, rounds.
reloading on one two.
firing one two.
someone forgotted the base of operations.
peh!

---

Remember that to not escalate to fever. Sure there's schism, even political split/separation/segergation. But that's not the only path to be taken. I know I get a bit preachy and I should probably just go lightly on cultural/technical exploration, like a curator or something like that.

That said, I as wondering if there's a Karl Marx weapons and etc mod around...
You know, something about back in the heyday or derived inspiration.
Whoops! While I was doing online fixes here and there, I chanced upon a mistake that still requires fixing. Looks like I was the one who forgotten about activating a certain autoreload function when firing with empty shells condition. I was just doing a joke edit and play, but I probably forgot about double checking. Hey, when you're doing in 10 hours of this shit, and then shit over elsewhere, shit happens. So remember to take it easy. Shit like this can happen.

YEAH, YOU CAN DOWNLOAD THE FINAL DRAFT OF ONLINE FIX FOR TOZ-34 WEAPON!
https://archive.org/download/other_zdoo ... ditv01.wad

_________________
_
https://www.youtube.com/watch?v=IoFD-c740Y0, Must be the_washington_times/moonie anthem
link <- this as well!
https://en.wikipedia.org/wiki/File:ChoSh.jpg, resident alien generation? Wow!
_
Regurgitator monster to be resumed
whatissk/moonie/washingtontimes=anti-armistice nazi instigator-usurper/tyherantno parasite/censorship/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' mein kampf machine/kal_flight_007 self-victimization
nsfw
Spoiler: show
Fraud Alert Renewal Month: 03, 06, 09, and 12
My ZDoom mods
Viva Le Resistance! (threat: see ☠Image☠ below...)
Metal tracking mods
sfw
Spoiler: show
https://archive.org/download/for_jihad_monsters/Lightning%20Exclusive%20Nasheed%20By%20Ahmad%20Al-Muqit.mp3


Tue Jan 09, 2024 2:44 am
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Post Re: FUCK ONLINE DOOM SERVER RULES!
Whoops again! Looks like I tried to fix something that's not broken! I was looking into the Bizon weapon, maybe to try using its code to fix the Toz-34. Now that I fixed it by myself, I just need to reset the Bizon's original script.

UPDATED TO DETECT CORRECT THE BIZON'S AMMO SUPPLY COUNT!
WARNING, BULLET WEAPONS IN MOD ARE RECOILINGLY REALISTIC IN INACCURACY, NOT EVER REASONABLY PINPOINT ACCURATE IN MOD!
https://archive.org/download/other_zdoo ... ditv01.wad

_________________
_
https://www.youtube.com/watch?v=IoFD-c740Y0, Must be the_washington_times/moonie anthem
link <- this as well!
https://en.wikipedia.org/wiki/File:ChoSh.jpg, resident alien generation? Wow!
_
Regurgitator monster to be resumed
whatissk/moonie/washingtontimes=anti-armistice nazi instigator-usurper/tyherantno parasite/censorship/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' mein kampf machine/kal_flight_007 self-victimization
nsfw
Spoiler: show
Fraud Alert Renewal Month: 03, 06, 09, and 12
My ZDoom mods
Viva Le Resistance! (threat: see ☠Image☠ below...)
Metal tracking mods
sfw
Spoiler: show
https://archive.org/download/for_jihad_monsters/Lightning%20Exclusive%20Nasheed%20By%20Ahmad%20Al-Muqit.mp3


Sun Jan 21, 2024 9:29 pm
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Post Re: FUCK ONLINE DOOM SERVER RULES!
Re: FUCK ONLINE DOOM SERVER RULES!

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Fri Feb 16, 2024 10:57 pm
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Post Re: FUCK ONLINE DOOM SERVER RULES!
I was playing the megaman mod, but with coop mania. I like some of the weapons. Too bad you really can't win these shitty levels, thus the 99 lives option.

+coop mania
grab buster (grab hp)
fire dash (high capacity of fireballs and jump mode, common)
wire shredder (rocket that emits sparks upon projectile contact, costs 12 but common)
tornado holder (great elevator and 1 up punch grenade)
flash bomb (1 shot slow projectile that burns upon projectile contact, costs 3)

_________________
_
https://www.youtube.com/watch?v=IoFD-c740Y0, Must be the_washington_times/moonie anthem
link <- this as well!
https://en.wikipedia.org/wiki/File:ChoSh.jpg, resident alien generation? Wow!
_
Regurgitator monster to be resumed
whatissk/moonie/washingtontimes=anti-armistice nazi instigator-usurper/tyherantno parasite/censorship/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' mein kampf machine/kal_flight_007 self-victimization
nsfw
Spoiler: show
Fraud Alert Renewal Month: 03, 06, 09, and 12
My ZDoom mods
Viva Le Resistance! (threat: see ☠Image☠ below...)
Metal tracking mods
sfw
Spoiler: show
https://archive.org/download/for_jihad_monsters/Lightning%20Exclusive%20Nasheed%20By%20Ahmad%20Al-Muqit.mp3


Sun Mar 03, 2024 4:41 am
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Post Re: FUCK ONLINE DOOM SERVER RULES!
RV-007 wrote:
NOTE THAT THIS POST IS NOT TO OFFEND ANY SENSIBILITIES REGARDING THE RUSSO-UKRAINIAN WAR!
IT'S JUST THAT I WAS INITIALLY LOOKING FOR WW1ISH/WW2ISH WEAPONS MOD OF THE WESTERN FRONT OR AMERICAN BRANCH OF ALLIES. SAME COULD BE SAID FOR NATO/OTAN/USSR/COLD WAR/GILDED AGE/COLONISM/IMPERIALISM/ANTI-IMPERIALISM/NOIR/SENSUALISM/ETC.

---

Okay, enough about old school online dooming!

It's about a combo mod post! Not map post yet.

Do you evar feel Hitleristic? Like, naziferic, militaristic? Don't care about discipline? Or just looking for (Germany as) Europe's central/finest, all round, and/or to-go basics/standard? Well, here's the mod for you!

Introducing...
Kriegsland_Weapons_Pack.zip download info page!

Yes, weapons, nazi-like weapons, or technically, Germanic weapons. Oh, to be politcally correct, that's neo-nazis, no, that's future nazi/neo-nazis/germanic weapons, particularly da guns! Now you can feel like that very Reichswehr/Sturmabteilung/Wehrmacht/Schutzstaffel (includes Gestapo and Sicherheitsdienst [SD]) units in some imaginary way!

What I like about this weapon mod is that while it takes root of some historical accurancy, it focuses on the modding aspects, providing a bit of creativity in the mix. The weapons gravitates to realistic weapons, not much sci-fi weapons, just modern like weapons with a bit of sci-fi. I really like the fact that I don't have to reload the weapons (kind of like mines!). Have zoom mode at times. I don't like the fact that the firepower might be a bit slow and weaker, with a considerable lack of ammunition. At least the weapons cater to Germanic themed, if not Nazi themed, recession/depression realism. Other than that, there are a variety of weapons to choose from, some are different levels/variants of a weapon type. All weapons types usually follow the weapon order selection so hopefully, it's not much of a pain. I really like that grenade, which is handy (and seems to be a strength!) in the mod. That default semi-auto pistol (no auto fire mode), semi-auto/bolt-action/pump-actio shotgun, single-action flare pistol (like this one, even though it's probably the weakest ranged weapon), single-action grenade launcher, fancy seeker missile laucher, is pretty good. The BFG is a single rocket of a BFG Ball, which is okay. I really like that fancy Karabiner bolt-action rifle getup. It got good strong (but like probability, not always fatal so take caution) non-explosive bullet and zoom mode. Reloading takes a while, but it's cool. The Gewehr bolt-action rifle is like the Kar, but it is a bit weaker. One shot kills are still possible. It can repeat fire, which is still good for sustained fire mode situations. Mod allows fire without reloading. Despite Kar's power, I would choose the Gewehr for various situations. Yeah, would actually like and prefer the Gewehr (like doom chaingun )over Kar (like doom shotgun). The anti-tank rifle is a explosive bullet weapon, it is arguably better that than BFG due to the velocity of delivery and damage. I like this one, too bad I could get accidental self-injury from explosion, lol. That other weapons either eats up too much ammo or are for situational use.

Kriegsland weapons pack is technically the Germanic variant of Russian Overkill, but Russian Overkill is usually more sci-fi what modern weapon themes. I would compare, but since I cannot vouch for WW1/WW2 based accurancies and settings, I think these two mods are too different to be used as a respectable wargame setting.

Kriegsland weapons pack is more actually like the Germanic variant of Russian Arsenal REVISED, which is a bit more modern with WW1/WW2 based historical (not aiming with reticle) accurancies and settings, I think these two mods are similar enough to be used as a respectable wargame setting.

Also introducing...
rusarsr_rv-007_editv00!
rusarsr_rv-007_editv01! dowload file
Russian Arsenal REVISED is the original mod (rusarsr_rv-007_editv00 as weapons only edition, rusarsr/rusarsR as monsters and weapons edition).

Yes, weapons, soviet like weapons, or technically, Russian weapons. Oh, to be politcally correct, that's neo-soviets, no, that's future soviet/neo-soviets/russian weapons, particularly da guns! Now you can feel like that very
Marxist/Bolshevik/partisan/Redy Army/KBG/FSB units in some imaginary way!

This weapon mod is good, sports plenty of variety when the situation calls for it. Like that over and under shotgun. Something about the balance, accuracy, kickback, and things like that. Mod-wise, the submachine replacing the chaingun is arguably more accurate in auto fire mode and weaker in power than the AK74 rplacing the plasmarifle. Contains a large ammunition count in magazine, reloads faster despite a whopping count of 64 cartridges. Did I mention that the helical magazine is probably better feed on top back of the gun (the chaingun replacement)? I suppose it would help suppress vertical (horizontal is different story) kickback, therefore helps accuracy of followup shots. Helical magazines feed near barrels will definitely weigh down the kickback directly. However, as the magazine is depelted to zero, kickback could increase gradually. Determining balance and weight distribution would be a story for another day. Reload time is faster probably because there is visible sight or short term memory to reload, which also helps for situational awareness, which is especially true for submachine guns and any close quarter type weapon. Gotta love the grenade launcher, fires off a fragmentation grenade, whose fragments should be useful for a above than average crowd. RPG replacing the BFG fires off faster BFG projectile. Lacks high supply capacity. Mod have a modern take of reloads so be careful. Mod is not regular doom weapons mode, they aren't zoom weapons anyways.

This is a fine print. This is a disclaimer. In no way that this post has anything to do with advertising or promoting sales talk of Walther or any germanic firearms manucfacterer of a similar or same nature. Should there be an event or incident that indicates such marketing acts, it is considered an coincidence. If such acts did occur, it is highly likely that it is a isolated incident. Once again, this is a fine print. Once again, this is a disclaimer.

---

Yes, I do got finds about mod and multiplayer compatible maps!
Just don't go crazy, everything's gone to limbo.

mod and multiplayer compatible Wolfenstein Nazi themed maps!
https://www.doomworld.com/idgames/theme ... d/r2wolfd2
https://www.moddb.com/games/doom-ii/dow ... doom2zdoom
https://www.moddb.com/games/doom-ii/add ... -revisited
The last link is a bit discolored, but it's Mar so yeah.
https://www.moddb.com/games/doom-ii/add ... ch-on-mars

mod and multiplayer compatible Cold War Soviet themed maps!
https://www.doomworld.com/idgames/level ... s-u/ukkpnl
https://www.doomworld.com/idgames/level ... a-c/cccp20

UNRELATED TO TOPIC!
I thought I just need tabs on certain things just b/c I haven't got the time to get things done in a day. Games to look over sometimes.
The Dark Mod; INSTALLER WORKS FOR LINUX! CAN'T SAY FOR THE GAME ITSELF...INTERESTING ADVENTURE GAME, LIKE ROGUELIKE IN A WAY. LIKE ADVENTURE GAME, REQUIRES A BIT OF TIME, ROGUELIKE TIME, SO BE CAREFUL! MODS CAN BE BROKEN ENOUGH TO TERMINATE GAME! DUKENUKEM3D'S AMC AND ALIEN ARMAGEDDON WOULD BE A BETTER REFRESHING ALTERNATIVE! NVM, DUKENUKEM3D MODS CAN BE TOO AMBUSH BLAZING! AS FOR THE 1ST SUGGESTION, CAREFUL! STEALTH'S ACTION MODE IS FINGER STRAINING! PLUS TO WAIT ON HOURS ON END! YES, YOU MAY HAVE TO WAIT DURING GAMEPLAY WITH THE BORING AND DREADFUL FORMER STRIKED OUT TITLE! PROBABLY REQUIRES TOO MUCH GAME TIME FOR A TIGHT SCHEDULE. I SUGGEST, NO RECOMMEND, TO MOVE ON! (v4 is fucked with missing audio [both sounds and music] you can try the 3.6.5-4 version for all the extra edf missions at once [requires npc dialogue and map filter selection]; I don't really give endorse, but sometimes a version is better than a pick by pick, sometimes)
Excalibur: Morgana's Revenge; I just need to edit and extract from mod
OpenHV, Hard Vacuum; a corporte warfare (state or no state, didn't and don't care) mod for OpenRA? Screenshot looks nice though...
Daimonin; isometric sprites like in Diablo or something like that. Modding potential logs...
Lips of Suna; some 3D rpg shit, looks interesting enough to try out. GRAPHICS RENDERING ON LINUX DOESN'T WORK TOO WELL.
Atrinik; isometric sprites like in Diablo or something like that. Modding potential logs...

I tried https://www.doomworld.com/idgames/theme ... d/r2wolfd2, Return to Castle Wolfenstein (doom2 ver), with my combos. The early maps require secret finding, just like Wolfenstein, but it's not 2D maze at the least. Later maps have specific breach requirements in order to survive. Still, it's fun trying to outlast the tidal wave of gunfire. It does suck to fail and die though, lol. Guess it's fair game considering that you be shooting them at bottlenecks and gate ambushes all the time. Afterwards, they may have easier slaughter and/or big battle moments. There might be tricky exit requirements, but the map should provide enough indication. If not, then it's usually around the start. I wasted my time trying to blaze through each map (15 minutes estimate, if I survive and exit) in one sitting. What a bitch! Me as well! Anyways, I must say that I like the funny baronofhell sound, "my poor father", getting all melodramatic-like. There's a hint of (germanic?) opera going on with Carl Orff, Richard Wagner, and shit like that. There are unique map sector functions that shows a swastika part elevator. There's even a large sniper bunker with semi-Star of David and swastika sector shape! Perfect analogy to hint about the suspicion between Lehi and Nazism, although direct attibution is not present. The last map's exit is anti-climatic, you press a corpse wall button and a library shelf lowers to reveal a room with green armor. You get the green armor and exit to canon map11.

It's not the best mapset, particularly for my combos, but there are good mapping and/or gameplay moments.

_________________
_
https://www.youtube.com/watch?v=IoFD-c740Y0, Must be the_washington_times/moonie anthem
link <- this as well!
https://en.wikipedia.org/wiki/File:ChoSh.jpg, resident alien generation? Wow!
_
Regurgitator monster to be resumed
whatissk/moonie/washingtontimes=anti-armistice nazi instigator-usurper/tyherantno parasite/censorship/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' mein kampf machine/kal_flight_007 self-victimization
nsfw
Spoiler: show
Fraud Alert Renewal Month: 03, 06, 09, and 12
My ZDoom mods
Viva Le Resistance! (threat: see ☠Image☠ below...)
Metal tracking mods
sfw
Spoiler: show
https://archive.org/download/for_jihad_monsters/Lightning%20Exclusive%20Nasheed%20By%20Ahmad%20Al-Muqit.mp3


Sun Mar 24, 2024 3:26 am
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