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Location: PEARL HARB☠R!!! QUELL (PRETENSE OF) INSTIGATIONS (WARMONGERING), USURPATION, AND COUPS!
Group: Registered users
Re: FUCK ONLINE DOOM SERVER RULES!
Not exactly doom online, but it's a setup for linux so it is plain doom fuckery in that sense. I will probably deal with online configuration on linux anyways.
So apparently, like the skip on a single tic 0 frame duration, the initialized configuration can skip out on things. If you got a custom directory to store your iwads/pwads, then paste the directory as such, twice, one directory per line, on the first value of the iwad and file search directories list. Then, you should be good to go for running the shortcut/program on the first try. How betaish!
NVM, IT DIDN'T WORK, ITS NOT THE BEST CUSTOM DIRECTORY WORKED OS ANYWAYS!!! IF COMPILING SOURCE CODE TO CUSTOM DIRECTORY PATH ISN'T BAD ENOUGH! NOW REFERENCING A DIFFICULTY?
GODMUTHERFUCKINGDAMN! THE LINUX VERSION OF THE SOURCEPORT AIN'T READING MOD FILES AUTOMATICALLY! DO I HAVE TO CONSOLE IT? RLY?
v v v
Well... I did sandboxed it so yeah... hardcoded in a way. specific directory range/span, I guess. Anyways, I turned the custom terminal command into a linux shortcut so I don't break my fingers other than typing in the directory path and filename of the copied into sandboxed 'test directory' file. That's linux though, haha!
... Of course, you can always override it. To be in record!
[Desktop Entry] Version=1.0 Type=Application Name=GZDoom Comment=Multi-game launcher for Doom era games Exec=/usr/bin/flatpak run --branch=stable --arch=x86_64 --command=gzdoom.sh org.zdoom.GZDoom +logfile /set/user/.var/app/org.zdoom.GZDoom/.config/gzdoom/log.txt -file /set/user/.var/app/org.zdoom.GZDoom/.config/gzdoom/TayAIdoom.wad -file /set/user/.var/app/org.zdoom.GZDoom/.config/gzdoom/bd21TayEd.pk3 -file /set/user/.var/app/org.zdoom.GZDoom/.config/gzdoom/for_jihad_monstersv14.wad -file /set/user/.var/app/org.zdoom.GZDoom/.config/gzdoom/for_jihad_ally_mujahid_items_acs_enter_scriptv01.wad Icon=org.zdoom.GZDoom Path= Terminal=false StartupNotify=true
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Link Must be a moonie anthem link <- this as well! Rhinoman n fireworks to come Regurgitator monster resumed!, pixel by pixel... Infernal_Pit spawn difficulty test? qareena/qareen/corea/camelot=tyherantno puppet/censorship/envious instigator/arrogant usurper/pretense/warmongering/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' moonie mein kampf machine/kal_flight_007 nonrefugee transgressors fraggers; nsfw
Link Must be a moonie anthem link <- this as well! Rhinoman n fireworks to come Regurgitator monster resumed!, pixel by pixel... Infernal_Pit spawn difficulty test? qareena/qareen/corea/camelot=tyherantno puppet/censorship/envious instigator/arrogant usurper/pretense/warmongering/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' moonie mein kampf machine/kal_flight_007 nonrefugee transgressors fraggers; nsfw
Location: PEARL HARB☠R!!! QUELL (PRETENSE OF) INSTIGATIONS (WARMONGERING), USURPATION, AND COUPS!
Group: Registered users
Re: FUCK ONLINE DOOM SERVER RULES!
Damnit, Thatcher Doom had some bugs that may clash with my custom monster mod, dunno why, but I think it's a commanderkeened on the hanging corpses replacement. Seriously? Uh oh...
I guess more time to mod?
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Link Must be a moonie anthem link <- this as well! Rhinoman n fireworks to come Regurgitator monster resumed!, pixel by pixel... Infernal_Pit spawn difficulty test? qareena/qareen/corea/camelot=tyherantno puppet/censorship/envious instigator/arrogant usurper/pretense/warmongering/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' moonie mein kampf machine/kal_flight_007 nonrefugee transgressors fraggers; nsfw
Location: PEARL HARB☠R!!! QUELL (PRETENSE OF) INSTIGATIONS (WARMONGERING), USURPATION, AND COUPS!
Group: Registered users
Re: FUCK ONLINE DOOM SERVER RULES!
Oh my god!
People, I just found a download version of a doomseeker/zandronum combo, but without server capabilities. Still, you can play as clients online and offline.
It is unfortunate that flatpak doesn't deal with online gameplay so it's a suck dick. The response would be for the sake of security. I know, I know.
If you want online session for linux platform, try something else that flatpak's version. No, I won't add this on the first post, it's major suckage anyways.
Well, so far I hadn't got the internet broadcast. At least I got a different ip address to appear rather than localhost. Still, it's LAN. This is as far I may might go. Still, I got some mod updating in terms of mod project. Insufficient code of dead monster/persons and properties, here we come!
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Link Must be a moonie anthem link <- this as well! Rhinoman n fireworks to come Regurgitator monster resumed!, pixel by pixel... Infernal_Pit spawn difficulty test? qareena/qareen/corea/camelot=tyherantno puppet/censorship/envious instigator/arrogant usurper/pretense/warmongering/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' moonie mein kampf machine/kal_flight_007 nonrefugee transgressors fraggers; nsfw
Location: PEARL HARB☠R!!! QUELL (PRETENSE OF) INSTIGATIONS (WARMONGERING), USURPATION, AND COUPS!
Group: Registered users
Re: FUCK ONLINE DOOM SERVER RULES!
Okay, first things first.
I tried out the GZDoom and true to my dismay, both True Color Software Renderer Render Mode and Hardware Accelerated Render Mode are just suckage to some intolerable point. While I do like the True Color Software Renderer mode for its use of more and lively exciting colors, it fails to deliver its presentation value like shit on a stick. The visual results just gotten a bit more blurrier than a sharp and crisp view. I mean, come on, even television nowadays try to be detailed in terms of pixel by pixel size. Hardware accelerated mode is basically the clean, sharp, and crisp looking variant of the True Color Software Renderer mode. Things would go smoothly as in the marriage planner, but something's amiss! All the actors with static image have their own image to shift parallel according to the player's perception, but it's in a animated shift. It's like of like those dating visual novels, but 2D characters as 3D characters facing during conversation in a 2.5D world. What the hell? The last straw with the hardware graphics is when a fucking monster dies and have to drag its body from its original duty and sprite viewing exhibit perimeter. If the corpse goes on all out, GZDoom will have its floor process to cover/eat up the dead monster's spawl. I hate to lose the visual of monster corpses, they are a part of the title's them. It's even much weirder to see the blood actors to respond like a personal handheld mirror to the player. I hate that this source port can't get things sufficiently right.
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So that's why I am sticking to my doomin' gunz. Rather, I would get wine to work on flatpak and bring back ZDoom, regardless of technical conflicts to resume operation. As for Doomseeker and possible Zandronum, yes, do make the necessary move to operate broadcasting service. I might have a few ideas to get the broadcast working, it might work.
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Game play wise, GZ make dead monster classes to take the tic 0 as valid coding. I know it wasn't on the ZDoom wiki as canon. It would be a bitch to accommodate fix up dead monster classes.
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Thatcher doom? Well, according to my results, there's a hangup on error. Can't finish the game without cheats, at least with the GZDoom for linux.
_________________
Link Must be a moonie anthem link <- this as well! Rhinoman n fireworks to come Regurgitator monster resumed!, pixel by pixel... Infernal_Pit spawn difficulty test? qareena/qareen/corea/camelot=tyherantno puppet/censorship/envious instigator/arrogant usurper/pretense/warmongering/anti-neutrality embargo/siege fallen cheonson-ilminismist/ilminazmist/merciless 'they live' moonie mein kampf machine/kal_flight_007 nonrefugee transgressors fraggers; nsfw
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