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Johann Sebastian Joust: Making games stupid in a good way
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Author:  Xpgamer7 [ Mon Mar 05, 2012 4:48 pm ]
Post subject:  Johann Sebastian Joust: Making games stupid in a good way

So I've been watching this game Johann Sebastian Joust for a while now. It's simple. Hold a motion controller and try to move it as little as possible while making other's move. When the music speeds up you can move more meaning it's easier to knock others out of play.

Really this is a game that makes you move slowly, great for friends and parties and makes you act like a dumbass. It's stupid but fun.

The developer has recently been talking about his influences. He says that it's not the tech to make new games, it's what we do with it.

Making games stupid to enhance the fun is a great idea, and I'm thinking of ways to make it work.

Author:  Ume [ Mon Mar 19, 2012 3:59 pm ]
Post subject:  Re: Johann Sebastian Joust: Making games stupid in a good wa

SO basically the Wii in baby form?

Author:  Xpgamer7 [ Tue Mar 20, 2012 6:43 am ]
Post subject:  Re: Johann Sebastian Joust: Making games stupid in a good wa

Kind of. It's focused on not being virtual but making a game. It happens to use tech to do it and is pretty fun.

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