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forkheads adventuring company members
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tuypo1
Level 22
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Re: forkheads adventuring company members
ok excellent onto the next part
you said your were chaotic good right
you worship the young one
you will be 17 (adulthood age is 15)
height and weight arent important right now i will calculate that later
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Tue Dec 09, 2014 7:58 pm |
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tuypo1
Level 22
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Re: forkheads adventuring company members
next up is equipment
as a cleric you get 125 gp in starting gold
buy your equipment its page 111 of your players handbook
bear in mind you dont need to spend all your money at the start you can keep what you dont spend
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Tue Dec 09, 2014 8:00 pm |
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tuypo1
Level 22
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Re: forkheads adventuring company members
bear in mind that Clerics are proficient with all simple weapons, with all types of armor (light, medium, and heavy), and with shields (except tower shields).
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Tue Dec 09, 2014 8:02 pm |
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Pantsman
Level 39
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Re: forkheads adventuring company members
Whip Cost: 1 gp Dmg (s): 1d2 (The weapon deals nonlethal damage rather than lethal damage.) Dmg (m): 1d3 (The weapon deals nonlethal damage rather than lethal damage.) Crit multiplier: ×2 Weight: 2 lb. Type: Slashing
Dagger Cost: 2 gp Dmg (s): 1d3 Dmg (m):1d4 Crit Multiplier: 19–20/×2 Range increment: 10 ft. Weight: 1 lb. Type: Piercing or slashing
Armor: Padded light armor (Cloth) Cost: 5 gp Bonus: +1 Dex Bonus: +8 Check Penalty: 0 Failure Chance: 5% Weight: 10lb
Other equipment: Backpack (empty) 2 gp 2 lb
Waterskin: 1 gp 4 lb.
Peasant’s outfit 1 sp 2 lb.
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Yeap.
_________________
1 pcs.
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4 pcs.
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Tue Dec 09, 2014 8:40 pm |
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tuypo1
Level 22
Posts: 2470 |
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Re: forkheads adventuring company members
that looks good you auctualy get the peasents outfit for free but anyway lets see your domains one of your gods domains is an advanced thing so you will want to go with the other 2 healing and protection
fuck yes we are done i will get a thread up ready for your adventures
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Tue Dec 09, 2014 9:03 pm |
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tuypo1
Level 22
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Re: forkheads adventuring company members
i notice you did not buy a holy symbol you will want to do that
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Tue Dec 09, 2014 9:19 pm |
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stup
Level 0
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Re: forkheads adventuring company members
Egg Carton
Male Halfling Barbarian 3 / Bard 3 / Cleric 3 Neutral Good Representing Stup
Strength 12 (+1) Dexterity 17 (+3) Constitution 13 (+1) Intelligence 12 (+1) Wisdom 14 (+2) Charisma 12 (+1) Size: Small Height: 3' 4" Weight: 38 lb Eyes: Green Hair: Light Brown Skin: Light
Domains: Air Water
Energy: Positive [Healing / Turns Undead]
Total Hit Points: 58
Speed: 25 feet [barbarian]
Armor Class: 19 = 10 + 4 [scale] + 1 [light steel] + 3 [dexterity] + 1 [small]
Touch AC: 14 Flat-footed: 19 [uncanny dodge]
Initiative modifier: + 3 = + 3 [dexterity] Fortitude save: + 9 = 7 [base] + 1 [constitution] + 1 [halfling] Reflex save: + 9 = 5 [base] + 3 [dexterity] + 1 [halfling] Will save: + 10 = 7 [base] + 2 [wisdom] + 1 [halfling] Attack (handheld): + 9/ + 4 = 7 [base] + 1 [strength] + 1 [small] Attack (missile): + 11/ + 6 = 7 [base] + 3 [dexterity] + 1 [small] Grapple check: + 4/ + -1 = 7 [base] + 1 [strength] -4 [small]
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 32 or less 33-65 lb. 65-98 lb. 98 lb. 195 lb. 488 lb.
Languages: Common Dwarven Halfling
Spear [1d6, crit x3, range incr 20 ft., 3 lb., two-handed, piercing]
Scimitar [1d4, crit 18-20/x2, 2 lb, one-handed, slashing]
Scythe [1d6, crit x4, 5 lb., two-handed, piercing or slashing]
Whip [1d2 (nonlethal), crit x2, 1 lb., one-handed, slashing]
Scale mail [medium; + 4 AC; max dex + 3; check penalty -4; 15 lb.; arcane spell failure 25%] ; arcane spell failure 5%
Light Steel Shield [ + 1 AC; check penalty -1; hardness 10; hp 10; 3 lb.]
Feats:
Acrobatic Negotiator Self-Sufficient Skill Focus (Disguise)
Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 13 = +1 + 12 Balance Dex* 3 = +3 Bluff Cha 13 = +1 + 12 Climb Str* 3 = +1 + 2 [halfling] Concentration Con 13 = +1 + 12 Craft_1 Int 1 = +1 Craft_2 Int 1 = +1 Craft_3 Int 1 = +1 Diplomacy Cha 5 = +1 + 2 [bluff] + 2 [negotiator] Disguise Cha 4 = +1 + 3 [skill focus] Escape Artist Dex* 3 = +3 Forgery Int 1 = +1 Gather Information Cha 1 = +1 Heal Wis 4 = +2 + 2 [self-sufficient] Hide Dex* 7 = +3 + 4 [small] Intimidate Cha 3 = +1 + 2 [bluff] Jump Str* 2 = +1 + 2 [halfling] + 2 [acrobatic] -3 [speed 25] Listen Wis 16 = +2 + 12 + 2 [halfling] Move Silently Dex* 5 = +3 + 2 [halfling] Perform_1 Cha 1 = +1 Perform_2 Cha 1 = +1 Perform_3 Cha 1 = +1 Perform_4 Cha 1 = +1 Perform_5 Cha 1 = +1 Profession Wis 14 = +2 + 12 Ride Dex 3 = +3 Search Int 4 = +1 + 3 Sense Motive Wis 4 = +2 + 2 [negotiator] Spot Wis 2 = +2 Survival Wis 4 = +2 + 2 [self-sufficient] Swim Str** 1 = +1 Use Rope Dex 3 = +3
* = check penalty for wearing armor
Bluff >=5 ranks gives + 2 on disguise checks to act in character.
Zero-level Bard spells: 3 per day
First-level Bard spells: 2 (1 + 1) per day
Zero-level Cleric spells: 4 per day
First-level Cleric spells: 3 (2 + 1) per day + 1 from a domain:
Second-level Cleric spells: 2 (1 + 1) per day + 1 from a domain:
Halfling
+ 2 dexterity / -2 strength (already included)
Small (combat bonuses, + 4 to hide already included)
+ 2 racial bonus on climb, jump, move silently
+ 1 racial bonus on all saving throws (already included)
+ 2 morale bonus on saves vs. fear (stacks with racial bonus)
+ 1 to hit with thrown weapons and slings
+ 2 racial bonus on listen checks (already included)
Barbarian
Fast Movement (already included)
Illiteracy (2 skill points to learn to read)
Rage
Uncanny Dodge (level 2)
Trap Sense (level 3)
Improved Uncanny Dodge (level 5)
Damage Reduction (level 7)
Greater Rage (level 11)
Indominitable Will (level 14)
Tireless Rage (level 17)
Mighty Rage (level 20)
Bard
Bardic Knowledge
Bardic Music
Can know only limited numbers of spells
High charisma gains bonus spells daily
Cleric
Alignment Aura
Spontaneous Casting (heal)
Turn Undead (4x/day)
High wisdom gains bonus spells daily
Domain choices give additional abilities
Class HP rolled Level 1: Bard 6 Level 2: Cleric 2 Level 3: Barbarian 8 Level 4: Barbarian 9 + 1 to dexterity Level 5: Barbarian 6 Level 6: Bard 6 Level 7: Bard 5 Level 8: Cleric 4 + 1 to wisdom Level 9: Cleric 3
Egg Carton's Equipment:
29 lb 2 lb
9 lb 10 lb 1 lb 2 lb _____ 53 lb Weapons / Armor / Shield (from above) Backpack Bell Jug (clay) Sledge Musical instrument Spell component pouch
Total
More about Egg Carton:
^that's me
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Fri Dec 19, 2014 4:07 am |
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stup
Level 0
Posts: 67 |
Joined: Sat Jan 28, 2012 8:52 am |
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here I"ll try again
Egg Carton
Male Halfling Sorcerer 1 True Neutral Representing Stup
Strength 13 (+1) Dexterity 17 (+3) Constitution 10 (+0) Intelligence 17 (+3) Wisdom 14 (+2) Charisma 13 (+1) Size: Small Height: 3' 4" Weight: 38 lb Eyes: Green Hair: Light Brown Skin: Light
Total Hit Points: 4
Speed: 20 feet
Armor Class: 14 = 10 + 3 [dexterity] + 1 [small]
Touch AC: 14 Flat-footed: 11
Initiative modifier: + 3 = + 3 [dexterity] Fortitude save: + 1 = 0 [base] + 1 [halfling] Reflex save: + 4 = 0 [base] + 3 [dexterity] + 1 [halfling] Will save: + 5 = 2 [base] + 2 [wisdom] + 1 [halfling] Attack (handheld): + 2 = 0 [base] + 1 [strength] + 1 [small] Attack (missile): + 4 = 0 [base] + 3 [dexterity] + 1 [small] Grapple check: -3 = 0 [base] + 1 [strength] -4 [small]
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 38 or less 38-75 lb. 76-113 lb. 113 lb. 225 lb. 563 lb.
Languages: Common Dwarven Gnome Halfling Orc
Spiked Gauntlet [1d3, crit x2, 1/2 lb, light, piercing]
Short Spear [1d4, crit x2, range inc 20 ft., 1 1/2 lb, one-handed, piercing]
Owl familiar
Feats:
Investigator
Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 3 = +3 Balance Dex* 3 = +3 Bluff Cha 1 = +1 Climb Str* 3 = +1 + 2 [halfling] Concentration Con 0 = +0 Craft_1 Int 3 = +3 Craft_2 Int 3 = +3 Craft_3 Int 3 = +3 Diplomacy Cha 1 = +1 Disguise Cha 1 = +1 Escape Artist Dex* 3 = +3 Forgery Int 3 = +3 Gather Information Cha 7 = +1 + 4 +2 [investigator] Heal Wis 2 = +2 Hide Dex* 7 = +3 + 4 [small] Intimidate Cha 5 = +1 + 4 Jump Str* -3 = +1 + 2 [halfling] -6 [speed 20] Knowledge (local) Int 7 = +3 + 4 Listen Wis 8 = +2 + 4 + 2 [halfling] Move Silently Dex* 5 = +3 + 2 [halfling] Perform_1 Cha 1 = +1 Perform_2 Cha 1 = +1 Perform_3 Cha 1 = +1 Perform_4 Cha 1 = +1 Perform_5 Cha 1 = +1 Ride Dex 3 = +3 Search Int 5 = +3 + 2 [investigator] Sense Motive Wis 2 = +2 Spot Wis 2 = +2 Survival Wis 2 = +2 Swim Str** 1 = +1 Use Rope Dex 7 = +3 + 4
* = check penalty for wearing armor
The owl confers + 3 on spot checks in dimly-lit conditions. If the familiar is within reach, + 2 on spot and listen ("alertness").
Zero-level Sorcerer spells: 5 per day
First-level Sorcerer spells: 4 (3 + 1) per day
Halfling
+ 2 dexterity / -2 strength (already included)
Small (combat bonuses, + 4 to hide already included)
+ 2 racial bonus on climb, jump, move silently
+ 1 racial bonus on all saving throws (already included)
+ 2 morale bonus on saves vs. fear (stacks with racial bonus)
+ 1 to hit with thrown weapons and slings
+ 2 racial bonus on listen checks (already included)
Sorcerer
Familiar / Alertness, etc.
Can know only limited numbers of spells
High charisma gains bonus spells daily
Class HP rolled Level 1: Sorcerer 4
Egg Carton's Equipment:
2 lb 1 lb 2 lb 1 lb 1 lb
9 lb 20 lb 2 lb 1 lb
5 lb 3 lb 35 lb 1 lb 5 lb 7 lb 4 lb 1 lb
1 lb 2 lb _____ 103 lb Weapons / Armor / Shield (from above) Crossbow bolts (quiver of 10) x1 Backpack Bedroll Blanket, winter x1 Chalk Ink vial Ink pen [rainbow] Jug (clay)[/rainbow] Ladder Lantern (hooded) Mug Paper sheets x2 Parchment sheets x2 Pitcher Rations (1 day) x10 Rope (50', silk) x7 Soap Tent Torches x7 Waterskins x4 Whetstone Magnifying glass Musical instrument Spell component pouch
Total
More about Egg Carton:
[rainbow] I'll try this again[/rainbow]
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Fri Dec 19, 2014 4:31 am |
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tuypo1
Level 22
Posts: 2470 |
Joined: Sat Nov 08, 2014 10:11 pm |
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Re: forkheads adventuring company members
ok lets start with what we know you want to be a sorcerer correct
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Fri Dec 19, 2014 4:38 am |
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stup
Level 0
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Re: forkheads adventuring company members
uhh yer
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Fri Dec 19, 2014 4:43 am |
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tuypo1
Level 22
Posts: 2470 |
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Re: forkheads adventuring company members
ok next up race which race do you want to be
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Fri Dec 19, 2014 4:44 am |
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stup
Level 0
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Re: forkheads adventuring company members
Halfling?
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Fri Dec 19, 2014 4:47 am |
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tuypo1
Level 22
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Re: forkheads adventuring company members
ok so your a halfling sorcerer onto ability scores
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Fri Dec 19, 2014 4:47 am |
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tuypo1
Level 22
Posts: 2470 |
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Re: forkheads adventuring company members
read this link
invisiblecastle.com/stats/help/buy/
from there using a 25 point buy assign your ability scores keeping in mind that you are a sorcerer
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Fri Dec 19, 2014 4:49 am |
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tuypo1
Level 22
Posts: 2470 |
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Re: forkheads adventuring company members
_________________ I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players
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Fri Dec 19, 2014 4:51 am |
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